The following tables list the members exposed by Light.
Name | Description | |
---|---|---|
![]() | Light Constructor | Overloaded. Initializes a new instance of the Light class. |
Name | Description | |
---|---|---|
![]() | DirectionalRatio | Gets or sets the directional/ambient intensity ratio. |
![]() | Source | Gets or sets the position of the light source (direction for infinite source). |
![]() | Type | Gets or sets the type of light source. |
Name | Description | |
---|---|---|
![]() | Clone | Overridden. Creates a clone of the Light object. |
![]() | Equals | Compares the Light object to another System.Object to see whether they are equal. |
![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |