C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct2D Namespace : BlendTransform Class |
For a list of all members of this type, see BlendTransform members.
Name | Description | |
---|---|---|
Create | Initializes a new instance of BlendTransform class | |
Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from C1.Util.DX.DisposeBase) | |
GetDescription | void ID2D1BlendTransform::GetDescription([Out] D2D1_BLEND_DESCRIPTION* description) | |
GetInputCount | unsigned int ID2D1TransformNode::GetInputCount() (Inherited from C1.Util.DX.Direct2D.TransformNodeNative) | |
QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
SetCached | void ID2D1ConcreteTransform::SetCached([In] BOOL isCached) (Inherited from C1.Util.DX.Direct2D.ConcreteTransform) | |
SetDescription | void ID2D1BlendTransform::SetDescription([In] const D2D1_BLEND_DESCRIPTION* description) | |
SetOutputBuffer | HRESULT ID2D1ConcreteTransform::SetOutputBuffer([In] D2D1_BUFFER_PRECISION bufferPrecision,[In] D2D1_CHANNEL_DEPTH channelDepth) (Inherited from C1.Util.DX.Direct2D.ConcreteTransform) |