| C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct2D Namespace > Effect Class > CreateCustom Method : CreateCustom<T>(DeviceContext) Method |
'Declaration Public Overloads Shared Function CreateCustom(Of T As CustomEffect)( _ ByVal deviceContext As DeviceContext _ ) As Effect
public static Effect CreateCustom<T>( DeviceContext deviceContext ) where T: CustomEffect