C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct2D Namespace > RenderTarget Class : Flush Method |
Overload | Description |
---|---|
Flush() | HRESULT ID2D1RenderTarget::Flush([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2) |
Flush(Int64,Int64) | HRESULT ID2D1RenderTarget::Flush([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2) |