C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > DeviceContext Class : DispatchIndirect Method |
'Declaration Public Sub DispatchIndirect( _ ByVal bufferForArgsRef As Buffer, _ ByVal alignedByteOffsetForArgs As System.Integer _ )
public void DispatchIndirect( Buffer bufferForArgsRef, System.int alignedByteOffsetForArgs )