C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace : DeviceMultithread Class |
For a list of all members of this type, see DeviceMultithread members.
Name | Description | |
---|---|---|
Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from C1.Util.DX.DisposeBase) | |
Enter | void ID3D10Multithread::Enter() | |
GetMultithreadProtected | BOOL ID3D10Multithread::GetMultithreadProtected() | |
Leave | void ID3D10Multithread::Leave() | |
QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
SetMultithreadProtected | BOOL ID3D10Multithread::SetMultithreadProtected([In] BOOL bMTProtect) |