| C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > Device Class : CheckThreadingSupport Method |
'Declaration Public Function CheckThreadingSupport( _ ByRef supportsConcurrentResources As System.Boolean, _ ByRef supportsCommandLists As System.Boolean _ ) As HResult
public HResult CheckThreadingSupport( out System.bool supportsConcurrentResources, out System.bool supportsCommandLists )