| C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > Device Class : CreateComputeShader Method |
'Declaration Public Function CreateComputeShader( _ ByVal shaderBytecodeRef As System.IntPtr, _ ByVal bytecodeLength As PointerSize, _ ByVal classLinkageRef As ClassLinkage _ ) As ComputeShader
public ComputeShader CreateComputeShader( System.IntPtr shaderBytecodeRef, PointerSize bytecodeLength, ClassLinkage classLinkageRef )