| C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > Device Class : CreateInputLayout Method |
'Declaration Public Function CreateInputLayout( _ ByVal inputElementDescsRef() As InputElement, _ ByVal numElements As System.Integer, _ ByVal shaderBytecodeWithInputSignatureRef As System.IntPtr, _ ByVal bytecodeLength As PointerSize _ ) As InputLayout
public InputLayout CreateInputLayout( InputElement[] inputElementDescsRef, System.int numElements, System.IntPtr shaderBytecodeWithInputSignatureRef, PointerSize bytecodeLength )