C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > StreamOutputStage Class > SetTargets Method : SetTargets(Int32,IntPtr,IntPtr) Method |
'Declaration Public Overloads Sub SetTargets( _ ByVal numBuffers As System.Integer, _ ByVal sOTargetsOut As System.IntPtr, _ ByVal offsetsRef As System.IntPtr _ )
public void SetTargets( System.int numBuffers, System.IntPtr sOTargetsOut, System.IntPtr offsetsRef )