C1.Win.C1DX.4 Assembly > C1.Util.DX.DirectWrite Namespace : TextRendererBase Class |
For a list of all members of this type, see TextRendererBase members.
Name | Description | |
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Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from C1.Util.DX.DisposeBase) | |
DrawGlyphRun | IDWriteTextLayout::Draw calls this function to instruct the client to render a run of glyphs. | |
DrawInlineObject | IDWriteTextLayout::Draw calls this application callback when it needs to draw an inline object. | |
DrawStrikethrough | IDWriteTextLayout::Draw calls this function to instruct the client to draw a strikethrough. | |
DrawUnderline | IDWriteTextLayout::Draw calls this function to instruct the client to draw an underline. | |
GetCurrentTransform | Gets a transform that maps abstract coordinates to DIPs. | |
GetPixelsPerDip | Gets the number of physical pixels per DIP. | |
IsPixelSnappingDisabled | Determines whether pixel snapping is disabled. The recommended default is FALSE, unless doing animation that requires subpixel vertical placement. |