| C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStageBase Class : GetShaderResources(Int32,Int32) Method |
'Declaration Public Function GetShaderResources( _ ByVal startSlot As System.Integer, _ ByVal count As System.Integer _ ) As ShaderResourceView()
public ShaderResourceView[] GetShaderResources( System.int startSlot, System.int count )