| C1.WPF.DX.4 Assembly > C1.Util.DX.Direct2D Namespace > EffectContext Class : LoadComputeShader Method |
'Declaration Public Sub LoadComputeShader( _ ByVal resourceId As System.Guid, _ ByVal shaderBuffer() As System.Byte _ )
public void LoadComputeShader( System.Guid resourceId, System.byte[] shaderBuffer )