| C1.WPF.DX.4 Assembly > C1.Util.DX.Direct2D Namespace > Geometry Class > ComputeLength Method : ComputeLength(Nullable<Matrix3x2>,Single) Method |
'Declaration Public Overloads Function ComputeLength( _ ByVal worldTransform As System.Nullable(Of Matrix3x2), _ ByVal flatteningTolerance As System.Single _ ) As System.Single
public System.float ComputeLength( System.Nullable<Matrix3x2> worldTransform, System.float flatteningTolerance )