Fires when the number of tiles that need to be loaded changes.
Namespace:
C1.Phone.MapsAssembly: C1.Phone.Maps (in C1.Phone.Maps.dll)
Syntax
| C# |
|---|
public event EventHandler<TilesLoadProgressEventArgs> TilesLoadProgress |
| Visual Basic |
|---|
Public Event TilesLoadProgress As EventHandler(Of TilesLoadProgressEventArgs) |