Images can be drawn at runtime using the Paint event, like the following:
- Right-click on the C1TileControl and select Edit Templates.
- Click Add to add a template to the C1TileControl.
- Add the following code to your project to draw an image at runtime:
To write code in Visual Basic
Visual Basic |
Copy Code
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Private Sub template1_Paint(sender As Object, e As C1.Win.C1Tile.TemplatePaintEventArgs)
Dim g As Graphics = e.Graphics
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality
Dim rect As Rectangle = e.ClipRectangle
rect.X += (rect.Width - 28) \ 2
rect.Y += (rect.Height - 28) \ 2
rect.Width = 28
rect.Height = 28
Dim brush As Brush = New SolidBrush(e.Tile.GetBackColor())
Dim pen As New Pen(e.Tile.GetForeColor())
Select Case e.Tile.IntValue
Case 1
g.FillPie(brush, rect, 50F, 270F)
g.DrawPie(pen, rect, 50F, 270F)
Exit Select
Case 2
g.FillRectangle(brush, rect)
g.DrawRectangle(pen, rect)
Exit Select
Case Else
g.FillEllipse(brush, rect)
g.DrawEllipse(pen, rect)
Exit Select
End Select
brush.Dispose()
pen.Dispose()
End Sub
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To write code in C#
C# |
Copy Code
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private void template8_Paint(object sender, C1.Win.C1Tile.TemplatePaintEventArgs e)
{
Graphics g = e.Graphics;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
Rectangle rect = e.ClipRectangle;
rect.X += (rect.Width - 28) / 2;
rect.Y += (rect.Height - 28) / 2;
rect.Width = 28;
rect.Height = 28;
Brush brush = new SolidBrush(e.Tile.GetBackColor());
Pen pen = new Pen(e.Tile.GetForeColor());
switch (e.Tile.IntValue)
{
case 1:
g.FillPie(brush, rect, 50f, 270f);
g.DrawPie(pen, rect, 50f, 270f);
break;
case 2:
g.FillRectangle(brush, rect);
g.DrawRectangle(pen, rect);
break;
default:
g.FillEllipse(brush, rect);
g.DrawEllipse(pen, rect);
break;
}
brush.Dispose();
pen.Dispose();
}
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- In design view, right-click on the C1TileControl and select Properties.
- Select Template1 from the Windows dropdown listbox.
- Click on the events button and set the Paint event to template1_Paint.
- Select tile1 so its C1TileControl Tasks menu appears and set its properties to the following:
- Horizontal Size to 1.
- Vertical Size to 1.
- IntValue to 0. This will apply the first drawing to the first tile.
- Template to template1.
- Select tile2 so its C1TileControl Tasks menu appears and set its properties to the following:
- Horizontal Size to 1.
- Vertical Size to 1.
- IntValue to 1. This will apply the second drawing to the second tile.
- Template to template1.
- . Select tile2 so its C1TileControl Tasks menu appears and set its properties to the following:
- Horizontal Size to 1.
- Vertical Size to 1.
- IntValue to 2. This will apply the third drawing to the third tile.
- Template to template1.
- Run your project and observe the drawings made on the tiles.