C1.Silverlight.Schedule.5 Assembly > C1.C1Schedule Namespace : ResourceCollection Class |
The following tables list the members exposed by ResourceCollection.
Name | Description | |
---|---|---|
![]() | ResourceCollection Constructor | Initializes a new instance of the ResourceCollection class. |
Name | Description | |
---|---|---|
![]() | Comparer | (Inherited from System.Collections.ObjectModel.KeyedCollection<Guid,Resource>) |
![]() | Count | (Inherited from System.Collections.ObjectModel.Collection<Resource>) |
![]() | Item | Overloaded. Gets the element with the specified key if any. (Inherited from C1.C1Schedule.BaseCollection<Resource>) |
![]() | SuppressedDataChanging | Gets or set the System.Boolean value specifying whether change events should not be fired. (Inherited from C1.C1Schedule.BaseCollection<Resource>) |
Name | Description | |
---|---|---|
![]() | Add | Adds a new custom object to the collection. If the item already exists in the collection, its index is returned. (Inherited from C1.C1Schedule.BaseCollection<Resource>) |
![]() | AddRange | Overloaded. Adds an array of objects to the collection. This methods clears the collection before adding new items. Don't use it if you want to keep preexisting items. (Inherited from C1.C1Schedule.BaseCollection<Resource>) |
![]() | Clear | (Inherited from System.Collections.ObjectModel.Collection<Resource>) |
![]() | Contains | Overloaded. Check if collection contains an item with specified index. (Inherited from C1.C1Schedule.BaseCollection<Resource>) |
![]() | CopyTo | (Inherited from System.Collections.ObjectModel.Collection<Resource>) |
![]() | IndexOf | (Inherited from System.Collections.ObjectModel.Collection<Resource>) |
![]() | Insert | (Inherited from System.Collections.ObjectModel.Collection<Resource>) |
![]() | Remove | Overloaded. (Inherited from System.Collections.ObjectModel.KeyedCollection<Guid,Resource>) |
![]() | RemoveAt | (Inherited from System.Collections.ObjectModel.Collection<Resource>) |