C1.Silverlight.Schedule.5 Assembly > C1.C1Schedule Namespace : StatusCollection Class |
The following tables list the members exposed by StatusCollection.
Name | Description | |
---|---|---|
StatusCollection Constructor | Initializes a new instance of the StatusCollection class. |
Name | Description | |
---|---|---|
Comparer | (Inherited from System.Collections.ObjectModel.KeyedCollection<Guid,Status>) | |
Count | (Inherited from System.Collections.ObjectModel.Collection<Status>) | |
Item | Overloaded. Gets the Status object specified by the appointment status type. For custom statuses returns the first occurrence. If there is no such Status object in the collection, returns null. | |
SuppressedDataChanging | Gets or set the System.Boolean value specifying whether change events should not be fired. (Inherited from C1.C1Schedule.BaseCollection<Status>) |
Name | Description | |
---|---|---|
Add | Adds a new custom object to the collection. If the item already exists in the collection, its index is returned. (Inherited from C1.C1Schedule.BaseCollection<Status>) | |
AddRange | Overloaded. Adds an array of objects to the collection. This methods clears the collection before adding new items. Don't use it if you want to keep preexisting items. (Inherited from C1.C1Schedule.BaseCollection<Status>) | |
Clear | (Inherited from System.Collections.ObjectModel.Collection<Status>) | |
Contains | Overloaded. Check if collection contains an item with specified index. (Inherited from C1.C1Schedule.BaseCollection<Status>) | |
CopyTo | (Inherited from System.Collections.ObjectModel.Collection<Status>) | |
IndexOf | (Inherited from System.Collections.ObjectModel.Collection<Status>) | |
Insert | (Inherited from System.Collections.ObjectModel.Collection<Status>) | |
LoadDefaults | Restores the collection to its default state. | |
Remove | Overloaded. (Inherited from System.Collections.ObjectModel.KeyedCollection<Guid,Status>) | |
RemoveAt | (Inherited from System.Collections.ObjectModel.Collection<Status>) |