The globalAlpha attribute gives an alpha value that is applied to shapes and images before they are composited onto the canvas. The value must be in the range from 0.0 (fully transparent) to 1.0 (no additional transparency). If an attempt is made to set the attribute to a value outside this range, the attribute must retain its previous value. When the context is created, the globalAlpha attribute must initially have the value 1.0.

Namespace:  C1.Web.iPhone
Assembly:  C1.Web.iPhone.Client (in C1.Web.iPhone.Client.dll)

Syntax

JavaScript
globalAlpha

See Also