The ResourceStorage is the storage for Resource objects.
It allows binding to the data source and mapping data source fields
to the resource properties.
Namespace:
C1.C1ScheduleAssembly: C1.WPF.C1Schedule (in C1.WPF.C1Schedule.dll)
Syntax
C# |
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public class ResourceStorage : BaseStorage<Resource, BaseObjectMappingCollection<Resource>> |
Visual Basic (Declaration) |
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Public Class ResourceStorage _ Inherits BaseStorage(Of Resource, BaseObjectMappingCollection(Of Resource)) |
Inheritance Hierarchy
System..::..Object
System..::..MarshalByRefObject
System.ComponentModel..::..Component
C1.C1Schedule..::..C1BindingSource
C1.C1Schedule..::..BaseStorage<(Of <(<'Resource, BaseObjectMappingCollection<(Of <(<'Resource>)>)>>)>)>
C1.C1Schedule..::..ResourceStorage
System..::..MarshalByRefObject
System.ComponentModel..::..Component
C1.C1Schedule..::..C1BindingSource
C1.C1Schedule..::..BaseStorage<(Of <(<'Resource, BaseObjectMappingCollection<(Of <(<'Resource>)>)>>)>)>
C1.C1Schedule..::..ResourceStorage