The ReflectionEffect type exposes the following members.

Constructors

  Name Description
Protected method ReflectionEffect
Initializes a new ReflectionEffect.

Methods

  Name Description
Public method CheckAccess
Determines whether the calling thread has access to this object.
(Inherited from DependencyObject.)
Public method ClearValue
Clears the local value of a dependency property.
(Inherited from DependencyObject.)
Public method Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected method Finalize
Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public method GetAnimationBaseValue
Returns any base value established for a Silverlight dependency property, which would apply in cases where an animation is not active.
(Inherited from DependencyObject.)
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public method GetType
Gets the Type of the current instance.
(Inherited from Object.)
Public method GetValue
Returns the current effective value of a dependency property from a DependencyObject.
(Inherited from DependencyObject.)
Protected method MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public method ReadLocalValue
Returns the local value of a dependency property, if a local value is set.
(Inherited from DependencyObject.)
Public method SetValue
Sets the local value of a dependency property on a DependencyObject.
(Inherited from DependencyObject.)
Public method ToString
Returns a string that represents the current object.
(Inherited from Object.)
Protected method UpdateShaderValue
Notifies the effect that the shader constant or sampler corresponding to the specified dependency property should be updated.
(Inherited from ShaderEffect.)

Properties

  Name Description
Protected property DdxUvDdyUvRegisterIndex
Gets or sets a value that indicates the shader register to use for the partial derivatives of the texture coordinates with respect to screen space.
(Inherited from ShaderEffect.)
Public property Dispatcher
Gets the Dispatcher this object is associated with.
(Inherited from DependencyObject.)
Protected property EffectMapping
When overridden in a derived class, transforms mouse input and coordinate systems through the effect.
(Inherited from Effect.)
Protected property PaddingBottom
Gets or sets the amount by which the effect's output texture is larger than its input texture along the bottom edge of the effect.
(Inherited from ShaderEffect.)
Protected property PaddingLeft
Gets or sets the amount by which the effect's output texture is larger than its input texture along the left edge.
(Inherited from ShaderEffect.)
Protected property PaddingRight
Gets or sets the amount by which the effect's output texture is larger than its input texture along the right edge.
(Inherited from ShaderEffect.)
Protected property PaddingTop
Gets or sets the amount by which the effect's output texture is larger than its input texture along the top edge.
(Inherited from ShaderEffect.)
Protected property PixelShader
Gets or sets the PixelShader to use for the effect.
(Inherited from ShaderEffect.)

See Also