| C1.WPF.DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > InputLayout Class : Create Method |
'Declaration Public Shared Function Create( _ ByVal device As Device, _ ByVal shaderBytecode() As System.Byte, _ ByVal elements() As InputElement _ ) As InputLayout
public static InputLayout Create( Device device, System.byte[] shaderBytecode, InputElement[] elements )