The ResourceStorage is the storage for Resource objects. It allows binding to the data source and mapping data source fields to the resource properties.

Namespace:  C1.C1Schedule
Assembly:  C1.Silverlight.Schedule (in C1.Silverlight.Schedule.dll)

Syntax

C#
public class ResourceStorage : BaseStorage<Resource, BaseObjectMappingCollection<Resource>>
Visual Basic
Public Class ResourceStorage _
	Inherits BaseStorage(Of Resource, BaseObjectMappingCollection(Of Resource))

Inheritance Hierarchy

System..::..Object
  C1.C1Schedule..::..C1BindingSource
    C1.C1Schedule..::..BaseStorage<(Of <(<'Resource, BaseObjectMappingCollection<(Of <(<'Resource>)>)>>)>)>
      C1.C1Schedule..::..ResourceStorage

See Also