| C1.WPF.DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > ComputeShader Class : Explicit Type Conversion Operator |
'Declaration Public Shadows Operator Narrowing CType( _ ByVal nativePointer As System.IntPtr _ ) As ComputeShader
public new ComputeShader operator explicit( System.IntPtr nativePointer )